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It is the game in DS.

Features:

Level 255. HP, MP and Hearts and damage cap can go higher than 9999 and 32767. Life, Mana and Heart Max ups can go up to hard capped 2000. Stat values can go higher than 999.

Mechanics:

HP: 320, +20 per level (1-49), +30 per level (50-59), +40 per level (60-69), +50 per level (70-79), +100 per level (80-89), +200 per level (90-255) [36500]

MP: 400, +40 per level (1-89), +68 per level (90-255) [15180)

Hearts: 999, +5 per level (1-89), +57 per level (90-98), +60 per level (99-255) [11317]

Enemies here are much stronger in later areas later on. Enemies start weak early on in this game.

New elements - Earth, Water, Wind and Wood literally.

New mechanics - immunities (more tolerant), absorptions (most tolerant) as tolerance. If the element is highlighted in violet, it nullifies damage and is more tolerant, for example, slimes will not take damage from slash attacks, whereas Guardian takes no damage from Fire, Ice and Thunder attacks while he takes half damage from other element attacks. If the element is highlighted in green, it will heal, Rahab, Scylla and Rusalka heal damage from water element attacks, Frozen Shade and Frozen Half absorb ice element attacks.

Life Vessel - as Aria defeats her bosses by sealing them to get glowing rainbow life orb to increase her HP by 256, MP by 252. In new game plus when boss is already defeated, she cannot get it as it already has, instead it sees glowing red energy orb to restore her energy to full.

Magic Seal.

All area in from Dawn Of Sorrow, Portrait of Ruin and Order of Ecclesia, this includes monsters and bosses from SOTN, Harmony of Dissonance, Aria of Sorrow.

Spirits:

There are 6 colors, like souls. Bullet, Hunter, Guardian, Enchantment, Charge and Ability.

Story:

It happens after Lords Of Shadow 2, time changes.

Items:

Potion: Restores 50-100 HP

High Potion: Restores 100-400 HP

Super Potion: Restores 5000-9999 HP

Tonic: HP restored by 1/4 of your current HP

High Tonic: HP restored by 1/2 of your current HP

Super Tonic: Restores all HP

Small Heart Refresh: Restores 25 Hearts

Medium Heart Refresh: Restores 50 Hearts

Big Heart Refresh: Restores 100 Hearts

Super Heart Refresh: Restores 500 Hearts

Bosses:

Flying Armor

Dullahan

Arthroverta

*Skeleton Knight

Balore

Giant Behemoth

???

???

???

Malphas

Astarte

Brachyura

Maneater

Legion

Rahab

Puppet Master

Rusalka

???

Dagon

*Minotaurus

Gravendorcus

Gergoth

*Griffin

*Pazuzu

*Cyclops

The Creature

Lystopus

Medusa

Bat Company

The Cyclops

Medusa Queen

Wallman

Blackmore

Eligor

Paranoia

Aguni

*Talos

Death

Abyss

Chaos

Main Characters Edit

  • Aria Sinclair (US version - Grey Delisle, JP Version - Megumi Tomoguchi) - a knight and teacher who is armed with throwing and telekinetical weapons. Unlike any Belmonts who use whips, she cannot fight hand to hand combat except in slide kick or jump kick, her throwing and telekinetic weapons make up for her melee combat. She has spirits similar to Soma Cruz's souls and Shanoa's glyphs. Her spirit can change her from teddy bear to robot and can use subweapons and its fusion from spell books and colored orbs from Harmony of Dissonance and Lament Of Innocence if she has Spirit Of Fusion altogether. She plans to suspect and inspect the hosts of new Dark Lords although her doppelgangers wander around somewhere.

Minor Characters Edit

  • James Mercer (Us Version - Mona Marshall, JP Version - Iwao Junko) - a student of Aria Sinclair, he sets up a shop where his teacher can journey to unknown dangers and adventures.

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